My name is Karel Charles and I am a 3D environment artist in the San Francisco Bay area. I am currently looking for work in games, so let me know if I can contribute to your project. Here is my current resume:
My resume
Thanks for checking out my work!
3D Environment Art by Karel Charles
Monday, July 22, 2013
World Building
These are screenshots of scenes that I built using world editors and existing 3D assets.
Dwarven Garden, as seen in Lord of the Rings Online: THe Mines of Moria. Built using TUrbine's proprietary engine.
Overgrown market test space, built in Turbine's World Builder program:
Village scene built using the TitanQuest editor
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